AKWI-Tagungsband zur 35. AKWI-Jahrestagung, 2022, S. 73–88
AKWI 2022
Requirements for Competence Developing Games in the Environment of SE Competence Development

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						@Inbook{Zähl+Biewendt+Wolf+Eggert,
							Cite-key = "zähl2022", 
							Year= "2022", 
							 
							 Volume= "AKWI-Tagungsband zur 35. AKWI-Jahrestagung", 
							Pages= "S. 73–88", 
							Journal   = "Monographien",
							 Title= "Requirements for Competence Developing Games  in the Environment of SE Competence Development", 
							Author= "Philipp M. Zähl, Marcel Biewendt, Martin R. Wolf, Mathias Eggert", 
							Doi= "https://doi.org/10.30844/AKWI_2022_05", 
							 Abstract= "Many  of  today’s  factors  make  software  development  more  and  more  complex,  such  as  
time  pressure,  new  technologies,  IT  security  risks,  et  cetera.  Thus,  a  good  preparation  of  current  
as  well  as  future  software  developers  in  terms  of  a  good  software  engineering  education  becomes  
progressively  important. As  current  research  shows,  Competence  Developing  Games  (CDGs)  and  
Serious Games can offer a potential solution.
This paper identifies the necessary requirements for CDGs to be conducive in principle, but espe-
cially  in  software  engineering  (SE)  education.  For  this  purpose,  the  current  state  of  research  was  
summarized in the context of a literature review. Afterwards, some of the identified requirements as 
well as some additional requirements were evaluated by a survey in terms of subjective relevance.", 
							 Keywords= "software engineering, requirements, competence developing games, systematic literature review", 
							}
					
Philipp M. Zähl, Marcel Biewendt, Martin R. Wolf, Mathias Eggert(2022): Requirements for Competence Developing Games  in the Environment of SE Competence Development. AKWI-Tagungsband zur 35. AKWI-Jahrestagung(2022), S. S. 73–88. Online: https://doi.org/10.30844/AKWI_2022_05 (Abgerufen 03.02.23)

Abstract

Abstract

Many of today’s factors make software development more and more complex, such as time pressure, new technologies, IT security risks, et cetera. Thus, a good preparation of current as well as future software developers in terms of a good software engineering education becomes progressively important. As current research shows, Competence Developing Games (CDGs) and Serious Games can offer a potential solution. This paper identifies the necessary requirements for CDGs to be conducive in principle, but espe- cially in software engineering (SE) education. For this purpose, the current state of research was summarized in the context of a literature review. Afterwards, some of the identified requirements as well as some additional requirements were evaluated by a survey in terms of subjective relevance.

Keywords

Schlüsselwörter

software engineering, requirements, competence developing games, systematic literature review

References

Referenzen

 

 

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